Vrondiss Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a tan shirt with thin grey vertical stripes and black pants, and sports empty pouches on his belt. He keeps his copper crest in a flapper bob. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Shepherd again; and balancing his hectic life and new adventurer responsibilities is difficult
Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Silver pearl (80 gp). White pearl (80 gp). Alexandrite (400 gp). 4 Smokesticks.
Habor Luck, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He wears a colorful flower in his red hair. His black eyes peer out from beneath his small pastel hat.
Personality: He likes to make people angry or surprised. Habor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Habor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Habor's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 73 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1100 pp. Jeweled electrum ring (7000 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He is well dressed, constantly wearing a pastel suit, green shirt, and blue tie. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He wants revenge against illithids; and money/treasure
Flaws: Shy, Antagonistic. Bonds: Military, Rich, Enemies. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Aquamarine (800 gp). Blue quartz (8 gp).
Dynamic Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'9", this man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his pickaxe. He has wavy yellow fur. His fierce yellow eyes like to dwell on things.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and a strong sense of loyalty to tabaxi people
Flaws: Racist, Antagonistic, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (500 gp). 1 Good lock.
Cloud In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a flail on his belt. He has moderate length white fur. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of giants once and for all.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp.
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Their contribution stands as a beacon of hope for all adventurers!