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Advanced [show]


Ghâm Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He has golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Ghâm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.

Motivation: He is greedy; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Impeccable, Justice. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Ghâm Sheldon, Male Half-Orc Barbarian 3
Medium (6'8") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Lapis lazuli (13 gp).


Social Check DCs


Travok Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is short and red. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The war was a terrible time for him, and Travok does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Travok Stoutale, Male Dwarf Adept 11
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Deception +6, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Terran, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Brass mug with jade inlays (600 gp). Jeweled anklet (4000 gp).


Social Check DCs


Drogo Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Architect, Drogo learned a great deal about his father's area of expertise. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Military, Job. Occupation: Architect

Voice: Stutters

Attributes [hide]

Drogo Springfield, Male Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Silver pearl (130 gp).


Social Check DCs


Cockaby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes are hazel and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: He got into the Butcher business at a young age. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Dilettante again; and further expansion of business

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Cockaby Fiddlefen, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Moon Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black tunic with tan highlights, and long violet pants that bunch up around his shoes, and is pretty ugly. His fur, while still mostly beige, has prominent grey streaks. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Moon took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Ugly, Shy, Secretive. Bonds: Nature, Job, In love. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Moon Of Stars, Male Tabaxi Expert 7
Medium (6'0") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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