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Pirithin Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is greying and his face has many wrinkles. He has gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Pirithin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Has a crush. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Pirithin Fatrabbit, Male Halfling Paladin 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp.


Social Check DCs


Adrik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: Born in the east to a Tanner, Adrik learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker, Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Adrik Caebrek, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp.


Social Check DCs


Zûgor Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light white in addition to tight pants. He is an epitome of beauty. His hair is silver and curly. His eyes are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Enemies. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Zûgor Tickle, Male Half-Orc Druid 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 30 pp. Violet garnet (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Merchant.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Silvo Whispermouse, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up. His amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. Traubon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Stableman.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Job, Religious, Nature. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Traubon Eversharp, Male Dwarf Fighter 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 102 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)18 (+4) 14 (+2)10 (+0)
Skills Intimidation +4, Investigation +8
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan, Elven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 2000 gp.


Social Check DCs

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