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Advanced [show]


Adelard Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his hand crossbow. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Adelard was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Adelard Boleem, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright black suits and hats. His fur is red, silky, and of moderate length. His yellow eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: To protect his home; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Job, Guardian. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Drifting Of World, Male Tabaxi Paladin 9
Medium (6'2") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Detective, Henry learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Henry Altham, Male Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. Silver pearl (120 gp). 1 Breastplate.


Social Check DCs


Aldous Snape, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue armored body suit, with a simple green line shooting up and back down. He has wavy silver hair. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Healer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Fighting. Flaws: Disease. Bonds: Mentor. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Snape, Male Human Bard 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 50 gp. Onyx (70 gp). 1 Banded mail.


Social Check DCs


Ar-Kaius Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black deerstalker hat and black clothes. He has styled his white hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Rich, Has a crush. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Ar-Kaius Dudley, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Intimidation +4, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 250 gp.


Social Check DCs

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