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NPC Generator

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Advanced [show]


Gorgûm Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Gorgûm Cooper, Male Half-Orc Expert 5
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Frug Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars, and his gloved hand is found clutching a morningstar. His auburn hair is matted, messy, and big. His eyes are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Frug was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frug's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by orcs. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Frug Oomtrowl, Male Gnome Druid 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 73 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Insight +7, Survival +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.


Social Check DCs


Alberich Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He wears a colorful flower in his golden hair. His fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Alberich isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Alberich hails from a village terrorized by drow. His father was a soldier and died while he was still young. Alberich was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Alberich was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Bonds: Attractive, Enemies, Military. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Alberich Hammerstone, Male Dwarf Druid 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Half-Plate.


Social Check DCs


Arannis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his lance. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is singed and shortened. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Arannis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arannis's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Arannis Lathalas, Male Elf Paladin 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2600 sp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Rangrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears white leather gloves, a white jacket, and tight pants. His right hand appears badly burned and disfigured. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He has amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Interpreter, who enjoyed hunting, Rangrim was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Rangrim Strongheart, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 9 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Melee.


Social Check DCs

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