Theodoric Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His hair is long and golden with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Philantrophist. Flaws: Hedonist, Ugly. Bonds: Family. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. Brown-green garnet (50 gp). 1 Minor magic item.
Enialis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Enialis studied abroad. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear
Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Gnome, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Ribbles Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He sports green clothing, slightly heavier than average wear. He has a hunchback. He keeps his silver hair in a flapper bob. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: Ribbles lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Cloud On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy cinnamon fur. He has hazel eyes and a brown hat with a white feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.
History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloud took refuge in the large cave and found the beat up rapier and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Rich, Nature. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 101 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bidreked Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. His bronze crest is smooth and relatively long. He has gleaming, smiling gold eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Bidreked lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Ideals: Optimist, Justice. Bonds: Family, Job, Adventurer. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 400 gp. Jasper (50 gp).
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