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Advanced [show]


Leaf In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His blue eyes peer out from beneath his broad grey hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Born in the north to a Spice Merchant, Leaf learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern

Flaws: Hedonist. Bonds: Poor, Attractive, Job, Mentor. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Leaf In Woods, Male Tabaxi Warlock 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp. 1 Everburning torch.


Social Check DCs


Morgran Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long yellow pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Morgran lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Morgran Torevir, Male Dwarf Ranger 9
Medium (4'5") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Jeweled anklet (1000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears his gray fur up. He has a dull look in his blue eyes.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Great In the Morning, Male Tabaxi Ranger 17
Medium (5'1") Tabaxi, True Neutral (CR 17)
Armor Class 10
Hit Points 88 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Athletics +8, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 1100 pp. Silver comb with moonstones (400 gp). Cloth of gold vestments (60 gp). Silver comb with moonstones (400 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (800 gp). Jeweled anklet (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs


Eberk Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Servant does. His white hair is heavily combed to the right. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Eberk hails from a village terrorized by dire rats. He worked as a nervous Servant and found it very stressful. He struck the Servant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Enemies. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Strakeln, Male Dwarf Druid 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: Banded agate (9 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Cressel Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with brown pants. His silver hair is unkempt and raggedy. His eyes are black and he is always smoking a pipe.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Mayor and found it very stressful. He struck the Mayor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Cressel Enigma, Male Tiefling Expert 6
Medium (6'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. Alexandrite (1600 gp). Zircon (30 gp).


Social Check DCs

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