Rimple Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, black, dusty cloak. His auburn hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: Born in the west to a Engraver, Rimple learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Bonds: Guardian, Adventurer, Job, Attractive, Rich. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 56 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 18 (+4) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Aquan, Goblin, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Hematite (12 gp).
Caeldrim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a island tribe. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Passionate, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Frug Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a sai on his belt, and sports empty pouches on his belt. His brown hair is still thick. His eyes are amber and catlike.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Frug is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small mountains village. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Family, Nature. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp.
Zook Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and gnomish compassion
Ideals: Optimist. Flaws: Insane, Racist. Bonds: Poor. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 200 gp. Moss agate (8 gp). Hematite (8 gp).
Orsik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western man is wearing a long, white cloak. His hair, while still mostly auburn, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Military, Enemies. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!