Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He wears dark leathers with embroidery. He has a hunchback. His lavender fur is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Tricking is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: To get a good night's sleep; and to reunite with his absent father
Flaws: Ugly, Insomniac, Greedy. Bonds: Family, Nature. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears dark leathers with embroidery, and his gloved hand is found clutching a morningstar. His hair is dark red and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 2000 sp. Iolite (20 gp). Lapis lazuli (13 gp).
Heward Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a white top hat and white clothes, marred by teas. His auburn hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Religious. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Deep green spinel (100 gp). Brown-green garnet (100 gp). Malachite (13 gp). Rich purple corundum (1000 gp).
Tarhun Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His rusty crest is heavily combed to the right. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 14)
Armor Class 14
Hit Points 30 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Infernal
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (400 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2100 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A necklace of small pink pearls (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: He is content; and he's repulsed by the pc
Flaws: Mundane, Antagonistic. Bonds: Poor, Mentor, Nature, Military. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Carved bone or ivory statuette (70 gp).
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