River Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large pastel jacket, and a wedding ring on his right hand. He has styled his yellow fur well, parting it to the right. His face is scarred and worn.
Personality: River is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: The child of a Navigator, who enjoyed hunting, River was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Ugly. Bonds: In love, Adventurer, Nature, Family. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. White pearl (110 gp).
Manfred Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a green armored body suit, with a simple black line shooting up and back down. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Ugly. Bonds: Military, Slave, Job. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp. Carnelian (30 gp). Citrine (30 gp). Red-brown spinel (70 gp). Azurite (14 gp). Red-brown spinel (70 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tight fitting blue shirt and pants. His white hair is slicked back into a classic pompadour. His black eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gifted from a young age, Mordai studied abroad. While studying, he fell in love. They married and had a son. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Shy. Bonds: Family, In love. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
Possessions: 130 pp. Red garnet (80 gp). Rich purple corundum (700 gp). Blue quartz (15 gp). Silver pearl (80 gp). Blue quartz (15 gp). Pink pearl (80 gp).
Fenriz Delight, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses in green turtlenecks beneath a brown coat with green slacks. His whole body is exceptionally muscular. He has moderate length dark red hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Fenriz will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fenriz took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has drifted from career to career and currently works as a Servant.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Bonds: Immigrant, Job, Rich, Nature. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 20 (+5) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Abyssal, Sylvan, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1500 gp. Moss agate (6 gp). Citrine (80 gp). Hematite (6 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.
Traubon Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has auburn hair. His eyes, though not visible through his cowl, are blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Traubon was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Disciplined, Impeccable. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 300 gp.
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