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Advanced [show]


Vassago Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His black hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Vassago managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker, Justice. Bonds: Rich, Criminal record, Immigrant. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Vassago Death, Male Tiefling Cleric 4
Medium (6'7") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a tan cloak and cross-gartered black stockings. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. After months of barely getting by, Gerald managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Insane. Bonds: Nature, Criminal record, Rich. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Gerald Livingstone, Male Human Warrior 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. Silver pearl (60 gp). Zircon (50 gp). Obsidian (14 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear white pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His auburn hair is heavily combed to the right. His violet eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Umpen was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Gifted. Flaws: Sensitive, PTSD. Bonds: Slave, Attractive. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Umpen Ningel, Male Gnome Warlock 6
Small (3'2") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Gerard Harrington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a yellow shirt with thin white vertical stripes and blue pants. He keeps his black hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Sculptor and found it very stressful. He now owns his own business.

Motivation: To be a Slave Trader again.

Ideals: Fighting, Pacifist, Artistic. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Harrington, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a brown wide-brimmed hat and brown clothes. His silver hair is braided into rings. His half smiles and silver eyes are beguiling and draw you in.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Carpenter, Zepar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: Expand his business.

Ideals: Extrovert, Philantrophist. Flaws: Addict. Bonds: Poor, Attractive, Job. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Zepar Remorse, Male Tiefling Ranger 7
Medium (6'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs

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