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Torinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. His copper crest is matted, messy, and big. He has a dull look in his red eyes.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: The child of a Stylist, who enjoyed hunting, Torinn was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Torinn Chumbyxirinnish, Male Dragonborn Barbarian 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Aquamarine (1000 gp).


Social Check DCs


Cairn Still, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy violet pantaloons and a brown scarf. He has blue hair. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Slave, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cairn Still, Male Tiefling Rogue 5
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Paggen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He has done his best to style his silver hair to look like a famous performer. He has several tiny ruby earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Gnomish compassion.

Ideals: Fighting. Flaws: Antagonistic, Shy, Mundane, Racist. Bonds: Rich. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Paggen Maekkelferce, Male Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. His gray eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Disease, Lazy, Antagonistic. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Dain Dankil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Adran Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. He keeps his long golden hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Spice Merchant soon after.

Motivation: A strong sense of loyalty to Elven people; and wants to open a new tavern

Ideals: Impeccable. Flaws: Addict, Racist. Bonds: Rich, Nature, Job. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adran Eathalena, Male Elf Fighter 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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