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Advanced [show]


Reynard Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He has no hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Hunter, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new navigator responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Slave, Rich, Job. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Reynard Darlington, Male Human Warrior 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 190 pp. Alexandrite (400 gp). Malachite (8 gp). Tiger eye turquoise (8 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red shirt with thin green vertical stripes and yellow pants. His hair is chestnut and very short. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Nature, Attractive, Adventurer. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ribbles Murnig, Male Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 70 pp.


Social Check DCs


Beiro Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears bulky brown painted plate armor. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Beiro was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Beiro's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy, Selfish, Antagonistic. Bonds: Attractive, Religious. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Beiro Hill, Male Half-Elf Druid 7
Medium (4'11") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 400 gp. Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a red tunic with green highlights, and long pastel pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. A freak accident while working with his Jeweler mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Impulsive, Secretive. Bonds: Nature, Religious. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Broce Nackle, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Hamil Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of his god around his neck, and a flail on his belt. He wears a small hat to cover his moderate length blonde hair. This brown eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Hamil isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Impeccable, Artistic. Flaws: Shy. Bonds: Religious. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Hamil Smoothhands, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Black pearl (1000 gp). Chrysoberyl (120 gp). Golden pearl (120 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs

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