Kody Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his sword always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic, Disease. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Adrex Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He has styled his copper crest well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Adrex hails from a village terrorized by orcs. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To prove his worth to the world.
Flaws: Insane, Impulsive. Bonds: Has a crush, Enemies. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 17)
Armor Class 11
Hit Points 46 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 10000 gp. Deep blue spinel (300 gp). Azurite (11 gp). Smoky quartz (60 gp). Chrysoprase (60 gp). Carnelian (60 gp). Freshwater pearl (11 gp). White pearl (140 gp). Amber (140 gp). Moss agate (11 gp). Blue sapphire (1400 gp). Azurite (11 gp). Iolite (60 gp). Violet garnet (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp.
Mindartis Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears professional attire. He wears a small hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Silver holy symbol.
Brottor Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey tunic with brown highlights, and long violet pants that bunch up around his shoes. His hair is white and very short. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Brottor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Brottor. After months of barely getting by, Brottor managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Hedonist. Bonds: Criminal record, Rich. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp.
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