Vanuath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. His skin is fair and his fingers are delicate and long. He wears his auburn hair down. He has several tiny ruby earrings on each ear.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He was raised in a plains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Rich, Nature, Religious. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
Soveliss Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is an epitome of beauty. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. Soveliss liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee.
Gimurt Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered white stockings. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gimurt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away; and his religion dominates his actions
Ideals: Fighting, Gifted, Logical. Bonds: Religious, Enemies. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Gargax Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His black crest is long and unkept. He has gleaming, smiling red eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Gargax hails from a village terrorized by goblins. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Ugly, Insane, PTSD. Bonds: Criminal record, Enemies. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 157 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 8000 gp. Zircon (70 gp). Alexandrite (900 gp). Brown-green garnet (140 gp). Violet garnet (900 gp). Bloodstone (70 gp). Eye agate (9 gp). Malachite (9 gp). Tourmaline (140 gp). Black pearl (900 gp). Black pearl (900 gp). Jacinth (7000 gp). White opal (400 gp). Blue diamond (7000 gp). Rhodochrosite (9 gp). Banded agate (9 gp). Golden yellow topaz (900 gp). Amethyst (140 gp). Azurite (9 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Jet (140 gp). Malachite (9 gp). Chrysoberyl (140 gp). Aquamarine (900 gp). Rhodochrosite (9 gp). Chalcedony (70 gp). Golden yellow topaz (900 gp). Jet (140 gp). Smoky quartz (70 gp). Alexandrite (900 gp).
Dondon Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a pastel coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Shy, PTSD. Bonds: Military. Occupation: Mayor
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!