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Advanced [show]


Norkruuth Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His copper crest is still thick. He has red eyes and a brown hat with a black feather.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of illithids once and for all.

History: Norkruuth was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Enemies, Attractive. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Norkruuth Clethtinthiallor, Male Dragonborn Commoner 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Gilthur Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His long white hair reaches down to his waist. His eyes are likewise brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Poor, Guardian. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Gilthur Ironfist, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His white hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ombul was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many giants want him driven away

Bonds: Family, Religious, Immigrant, Enemies. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Ombul Wildheart, Male Halfling Bard 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Chrysoberyl (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kaladan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His crest is scarlet and very short. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kaladan was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Impulsive, Antagonistic. Bonds: Family, Job. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Kaladan Mystan, Male Dragonborn Wizard 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his silver hair. His eyes are green and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Holderhek, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs

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