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Advanced [show]


Carrie Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and Carrie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Fortune-teller, Carrie learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Fortune-teller soon after.

Motivation: Expand his business; and further expansion of business

Flaws: Insane, Depressed. Bonds: Job, Attractive, Military. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Carrie Tiltathana, Male Elf Monk 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Gimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man likes to wear ponchos typically of a light blue in addition to tight pants. His clothes are grease stained in places. His silver hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Barrister. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east his family was never financially stable. Through the years after Gimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gimble's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and expand his business

Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Gimble Pingun, Male Gnome Rogue 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 93 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)18 (+4) 14 (+2)15 (+2)
Skills Performance +6, Religion +8
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal, Abyssal, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who is wearing a long, blue, dusty cloak, he is not a threatening figure. His hair is brown and very short. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Sculptor, but he got bored and became a Mayor. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and to be a sculptor again

Ideals: Optimist, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Azaki Amakiir, Male Elf Adept 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 900 sp. Silver comb with moonstones (800 gp). 3 Antitoxin. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Amnon Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly sickles and daggers. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Amnon was born with his father's beautiful face. He has had some formal painting training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Artistic. Bonds: Criminal record, Religious, Attractive, Family. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Amnon Open, Male Tiefling Ranger 5
Medium (5'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)9 (-1) 13 (+1)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Sweet Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His fur is short and lavender. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Sweet Candle, Male Tabaxi Commoner 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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