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Advanced [show]


Dynamic Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His red fur has been sun bleached extensively. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dynamic was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Professionalism, Persistence. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Dynamic Of Clay, Male Tabaxi Fighter 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 10 (+0)18 (+4)
Skills Animal Handling +4, Nature +7
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Râsh Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Râsh Darby, Male Half-Orc Cleric 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 40 pp. Rose (70 gp). Obsidian (8 gp).


Social Check DCs


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it.

Flaws: Secretive. Bonds: Rich, Military, Mentor. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Orsik Torunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Altho Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His moppish chestnut hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Altho was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Family, Nature. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Altho Fastfoot, Male Halfling Wizard 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)18 (+4) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He wears his beige fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Seven lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Family. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Seven Of Claws, Male Tabaxi Paladin 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs

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