Hadarai Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear yellow pants and tee shirts. His white hair is still thick. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He has never given up on his dancing dream.
Motivation: Elven compassion; and he is content
Ideals: Philantrophist, Artistic. Flaws: Mundane, Racist. Bonds: Immigrant. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Baern Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears green cloth garments or leather armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Baern took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Military. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20 pp.
Ogg Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His red hair is cut jaggedly and amateurishly. He has violet eyes and a white hat with a red feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of southern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many giants want him driven away; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Immigrant. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 108 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Goblin
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
Possessions: Star rose quartz (70 gp). Deep blue spinel (1400 gp). Citrine (70 gp). Star rose quartz (70 gp). Rhodochrosite (4 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Chrysoberyl (110 gp). Pink pearl (110 gp). Coral (110 gp). Malachite (4 gp). Canary diamond (8000 gp). Lapis lazuli (4 gp). Zircon (70 gp).
Shedinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Performer profession.
History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Poor. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 900 gp.
Gale Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His fierce amber eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (100 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
