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NPC Generator

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Advanced [show]


Hugh Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. His long auburn hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Hugh Siannodel, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Koeth Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length blonde hair. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He also has developed a complete distrust of the Sailor profession.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is greedy; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Koeth Wasanthi, Male Elf Paladin 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp. Amber (110 gp).


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white fur is slicked back into a classic pompadour. He has gleaming, smiling yellow eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast island. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Seven In the Wind, Male Tabaxi Sorcerer 17
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 79 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Perception +5, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 900 pp. Brown-green garnet (40 gp). Hematite (10 gp). Black opal (1100 gp). Golden pearl (40 gp). Violet garnet (1100 gp). Moonstone (60 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Fire opal (1100 gp). Coral (40 gp). Lapis lazuli (10 gp). Deep blue spinel (1100 gp). Star rose quartz (60 gp). Onyx (60 gp). Brown-green garnet (40 gp). Bloodstone (60 gp). Smoky quartz (60 gp). Sard (60 gp). Chrysoprase (60 gp). Blue star sapphire (1100 gp). Moonstone (60 gp). Tiger eye turquoise (10 gp). Blue sapphire (1100 gp). Onyx (60 gp). Obsidian (10 gp). Azurite (10 gp). Black star sapphire (1100 gp). Sardonyx (60 gp). Eye agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His crest is silver, silky, and of moderate length. His gold eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Donaar and his spouse have recently divorced.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Warrior 6
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valorean Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His scarlet crest is knotted and matted. He has a tattooed face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Valorean hails from a village terrorized by goblins. Valorean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Valorean Lhamboldennish, Male Dragonborn Paladin 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)18 (+4) 9 (-1)13 (+1)
Skills Animal Handling +1, History +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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