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NPC Generator

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Advanced [show]


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze, and his gloved hand is found clutching a monstrous two handed axe. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Racist, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Adran Iranapha, Male Elf Rogue 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His red hair is styled in orderly dreadlocks. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Conrad was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Chatham, Male Human Paladin 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with feathered hat. He has red hair. His amber eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small mountains village. Thamior was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamior decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Justice. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Thamior Firahel, Male Elf Adept 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Deep green spinel (130 gp). Obsidian (10 gp). Banded agate (10 gp).


Social Check DCs


Borgu Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His long white hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Borgu was born the youngest of three triplets. Borgu was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Borgu decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Gardener.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Family, Criminal record, Job, Enemies. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Borgu Jacobs, Male Half-Orc Wizard 3
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Balam Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. His chestnut hair is lengthy and is close to two feet long. His black unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balam. Recently he has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and a rival would like him out of the picture

Flaws: Disease, Ugly. Bonds: Has a crush, Slave, Criminal record. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Balam Harmony, Male Tiefling Commoner 5
Medium (6'9") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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