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NPC Generator

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Advanced [show]


Hugh Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large tan jacket. He wears a colorful flower in his black hair. His fierce hazel eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born in a small mountains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Secretive. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Withrethin, Male Half-Elf Adept 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gerald Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan coat over a white low-cut shirt, and a small hat upon his head. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of giants once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Gerald Gyula, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 16 (+3)11 (+0)
Skills Acrobatics +3, History +6
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. Red garnet (140 gp).


Social Check DCs


Kildrak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple tan line shooting up and back down. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Kildrak Glanhig, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp. Black pearl (400 gp). Coral (50 gp).


Social Check DCs


Ombul Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears skinny pants and wears a green and brown robe with the hood down. He has done his best to style his black hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Architect, Ombul learned a great deal about his father's area of expertise. Ombul liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Architect soon after.

Motivation: To share knowledge with the world; and expand his business

Ideals: Joker, Logical. Flaws: Terse. Bonds: Job, Nature. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Ombul Underfoot, Male Halfling Paladin 15
Small (3'2") Halfling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 119 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 6000 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Solid gold idol (600 gp). Gold cup set with emeralds (2000 gp). 1 Minor magic item.


Social Check DCs


Rangrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is typically in his Bounty Hunter uniform. His clothes are grease stained in places. His blonde hair is still thick. His hazel eyes dart from person to person.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Spy, but he was a colossal failure. He became a Bounty Hunter soon after.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Rangrim Thrahak, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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