Trey Hailey, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man usually wears his white robe and has his glaive always slung over his shoulder. His golden hair is knotted and matted. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trey was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to raise his children well; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp. Red spinel (50 gp). Peridot (60 gp).
Ekemon Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white feathered hat and white clothes. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Rich, Family. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. Red spinel (80 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Mugrunden Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He has dyed his greying brass crest a little too much giving a sharp brass color. He has several tiny opal earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Mugrunden is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Brewer job and began his own company from there.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp.
Dazzazn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His bronze crest is matted, messy, and big. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Tailor, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shipwright.
Motivation: Wants to open a new tavern; and he wants revenge against dire rats
Flaws: Ugly. Bonds: Poor, Slave, Job, Enemies, Nature. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: Old masterpiece painting (1200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (700 gp).
Drogo Cornish, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a brown costume with the symbols of the four houses of cards on his torso. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a brown hat with a violet feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Disease, Fearful. Bonds: Military, Rich. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 87 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 260 pp. Black velvet mask with numerous citrines (100 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
