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Advanced [show]


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is smooth and relatively long. He has brown eyes and a black hat with a grey feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Roge was born on a far western forest where he grew up under the tutelage of his mother, an expert Banker. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Fearful, Mundane. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Roge Underbough, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp.


Social Check DCs


Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting brown shirt and pants. His blue crest is drawn into a tight pony tail with a dagger scrunchie. He has gold eyes.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Weaver profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He became a Adventurer soon after.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Shedinn Bhenkumbyrznaax, Male Dragonborn Ranger 7
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)9 (-1) 15 (+2)18 (+4)
Skills Athletics +8, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His right leg appears badly burned and disfigured. He has styled his gray fur well, parting it to the right. He has several tiny emerald earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Great Treat, Male Tabaxi Aristocrat 11
Medium (5'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp. A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (40 gp). Sapphire pendant on gold chain (2800 gp).


Social Check DCs


Traubon Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow leather gloves, a yellow jacket, and tight pants. He wears his chestnut hair down. His eyes, though not visible through his cowl, are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Traubon was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Enemies, Military. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Traubon Eversharp, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 13 (+1)7 (-2)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has styled his white fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by orcs. Spring was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur, Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Spring Timber, Male Tabaxi Wizard 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 380 gp. Jet (150 gp). Zircon (30 gp).


Social Check DCs

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