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Advanced [show]


Habor Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is portly but not overly obese. His dark red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Insomniac, Fearful. Bonds: Adventurer, Poor, Immigrant. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Habor Tranquil, Male Tiefling Wizard 2
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Bather, Aramil learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has worked as a Bather like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and elven compassion

Ideals: Disciplined, Joker, Fighting. Flaws: Racist. Bonds: Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Aramil Rothenel, Male Elf Warlock 5
Medium (5'5") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20000 cp. Red garnet (80 gp). Deep blue spinel (900 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Turen, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He has moderate length silver hair. His eyes, though not visible through his cowl, are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Jebeddo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical, Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Jebeddo Turen, Male Gnome Rogue 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. Jet (40 gp).


Social Check DCs


Faran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Carter does. His tied-back hair is chestnut. This brown eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Faran is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Faran grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Cynical. Bonds: Job, Attractive, Adventurer. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Faran Wildcloak, Male Halfling Monk 12
Small (3'2") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Nature +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Obsidian (7 gp). Deep green spinel (140 gp). Obsidian (7 gp). Citrine (20 gp). Rhodochrosite (7 gp).


Social Check DCs


Skog Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He keeps his black hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Fighting. Flaws: Insane, Selfish, Mundane. Bonds: Attractive, Family. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Skog Kitchur, Male Half-Orc Fighter 3
Medium (5'11") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Tourmaline (50 gp). Freshwater pearl (11 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs

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