Great Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He has dyed his greying brown fur a little too much giving a sharp brown color. His eyes are copper and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Great hails from a village terrorized by brigands. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Persistence, Philantrophist. Bonds: Enemies, Religious. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Melee.
Raymond Davenport, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly rapiers and halberds. His black hair and beard is wavy and long. His eyes are a pleasant amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Disease. Bonds: Criminal record, Has a crush, Rich. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Jeweled electrum ring (4000 gp).
Enialis Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely black suit with green socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Cynical. Bonds: Attractive, Religious, Mentor, Immigrant. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gormogord Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is unkempt and raggedy. His brown eyes are slightly larger than normal.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Poor, Criminal record. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 sp. 1 Minor magic item.
Burto Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man wears just a green suit. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: Burto is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 5 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Rich, Enemies. Occupation: Servant
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 110 pp. Silver pearl (120 gp).
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