Gûnd Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries swords. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: Gûnd was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 11 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a navigator again
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Silver comb with moonstones (200 gp). Gold music box (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Fire opal pendant on a fine gold chain (500 gp).
Conrad York, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting yellow shirt and pants. He has a small bristly mustache and wavy auburn hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He got into the Unemployed business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Poor, Family, Job, Criminal record. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp. Carnelian (60 gp).
Gimble Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears just a white suit. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he wants to get laid
Flaws: Insane, Ugly. Bonds: Adventurer, Poor, Has a crush. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 63 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
Possessions: 6000 gp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold music box (3000 gp). Gold dragon comb with red garnet eye (700 gp). Golden circlet with four aquamarines (1000 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Finely wrought small gold bracelet (10 gp). Black velvet mask with numerous citrines (170 gp). 1 Medium magic item.
Hobart Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His blue eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Hobart lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hobart took refuge in the large cave and found the beat up longbow and armor he uses now. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 122 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 17 (+3) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Goblin, Gnome
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. Hematite (14 gp). Zircon (70 gp). Aquamarine (1200 gp). Freshwater pearl (14 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Az-Adar Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Detective. His auburn hair has been sun bleached extensively. This brown eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Detective and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Seeks redemption; and expand his business
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Job, In love, Criminal record. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 13)
Armor Class 10
Hit Points 68 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 800 pp. Iolite (30 gp). Chrysoprase (30 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
