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NPC Generator

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Advanced [show]


Jocelyn Sheldon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Jocelyn was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is content

Flaws: Hedonist, Addict, Mundane. Bonds: Job, Mentor. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Jocelyn Sheldon, Male Human Bard 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. Citrine (40 gp). Sard (40 gp). Sardonyx (40 gp). Obsidian (9 gp).


Social Check DCs


Skûn Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. When Skûn reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Insomniac. Bonds: Criminal record, Military. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Skûn Wentworth, Male Half-Orc Druid 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Deception +0
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 290 gp. Eye agate (15 gp). 1 Darkwood Shield.


Social Check DCs


Arumawann Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arumawann Ningel, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melech Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'1" and tends to wear a pastel poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are gold and he is always smoking a pipe.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Mentor. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Melech Disdain, Male Tiefling Cleric 14
Medium (6'1") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 66 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 17 (+3)10 (+0)
Skills Performance +5, Stealth +7
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 4000 gp. Rock crystal (20 gp). Black pearl (700 gp). Aquamarine (700 gp). Star rose quartz (20 gp). White opal (1600 gp). Malachite (7 gp). Violet garnet (700 gp).


Social Check DCs


Emerald Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Knight uniform. He has done his best to style his cinnamon fur to look like a famous performer. His skin is flawless and his copper eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Emerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Knight, Emerald learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Insomniac. Bonds: Job, Attractive, Military, Poor. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Emerald Of Dragons, Male Tabaxi Barbarian 10
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs

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