Azgrom Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a violet suit, pastel shirt, and black tie. His chestnut hair is unkempt and raggedy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Azgrom is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 110 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
Possessions: 2000 gp. Carnelian (50 gp). Carnelian (50 gp).
Nalral Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: When he was but 6 years old his parents immigrated from the east. Nalral was born on a far eastern forest where he grew up under the tutelage of his father, an expert Unemployed. He used his abilities to trick people and travel the world for free.
Motivation: To be a Bricklayer again.
Flaws: Ugly. Bonds: Poor, Job, Criminal record, Immigrant. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 500 gp. Star rose quartz (80 gp). Emerald (1400 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). 1 Minor magic item.
Henry Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Secretive. Bonds: Poor, Nature. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Bilbron Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. His childhood dream was to be a Servant, but he was a colossal failure. After a long history of fighting, Bilbron and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Job. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Rolen Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of shortspears on his belt, each one with a sapphire on the hilt. His silver hair is lengthy and is close to two feet long. His eyes are blue and catlike.
Personality: Rolen wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Rich, Religious. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Moss agate (11 gp). Deep green spinel (130 gp). Chalcedony (80 gp). Malachite (11 gp).
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