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Torz Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man very much looks the part of a Marshal. He is muscular with a powerful set of arms. His auburn hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Torz embodies much of what other species detest in the Half-Orcs. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Soapmaker again; and to reunite with his absent mother

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Family. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Torz Merton, Male Half-Orc Druid 13
Medium (5'8") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 gp. Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Rangrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a white and tan robe with the hood down. His feathered hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his father before him.

Motivation: Wants to open a new tavern; and to be a banker again

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Rangrim Bigtoe, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp. Tiger eye turquoise (9 gp). Red-brown spinel (150 gp).


Social Check DCs


Valafar Art, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his falchion always slung over his shoulder, and he perpetually has his falchion ready. His blue hair, when down, is lengthy. His gold eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Valafar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. In his 10th year, his parents were killed by a illithids raid, leaving Valafar alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Passionate. Bonds: Family, Nature, Enemies. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Valafar Art, Male Tiefling Monk 7
Medium (5'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 200 gp. Freshwater pearl (10 gp). Sard (20 gp). Moss agate (10 gp). Fire opal (800 gp).


Social Check DCs


Reirak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Joker. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Reirak Battlehammer, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Karash Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy black hair. His hazel unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease, Terse, Impulsive. Bonds: Poor, Religious. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Karash Blyth, Male Half-Orc Sorcerer 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. Black pearl (800 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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