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NPC Generator

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Advanced [show]


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a grey collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has wavy orange fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying sister.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Flask Wing, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Raam Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered quarterstaff and tarnished warhammer as well. His hair is chestnut and very short. He has silver eyes and a black hat with a brown feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small plains village. Raam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Fighting, Optimist, Professionalism. Flaws: Addict. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Raam Guile, Male Tiefling Druid 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Dagger Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Impulsive. Bonds: Attractive, Slave, Family, Nature. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Dagger Of Claws, Male Tabaxi Sorcerer 4
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp.


Social Check DCs


Solomon Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright black suits and hats. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Solomon Drover, Male Half-Elf Fighter 9
Medium (4'10") Half-Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Emerald (1500 gp). Banded agate (16 gp). Onyx (80 gp). Red garnet (60 gp). Fire opal (1500 gp). Deep blue spinel (1200 gp). Hematite (16 gp). Deep green spinel (60 gp).


Social Check DCs


Hobart Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Butcher for hire.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Artistic. Bonds: Attractive, Religious, Job, Enemies. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Hobart Hilltopple, Male Halfling Barbarian 10
Small (3'1") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 66 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 150 pp. Finely wrought small gold bracelet (90 gp). Gold cup set with emeralds (4000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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