Raam Sly, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His purple hair is still thick. His skin is flawless and his gold eyes scan people very quickly.
Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: Sold as a small child to a wizard, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Erky Munggen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Erky's mother didn't care for him much, and the feeling was mutual. After months of barely getting by, Erky managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 38 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8
Possessions: 80 pp. Red garnet (40 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Obsidian (8 gp).
Nicor Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. He wears his white hair up. His skin is flawless and his black eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Nicor's first love is himself. His second love is also himself. He has all his life been fascinated with poetry.
History: When he was but 6 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Impeccable, Artistic. Bonds: Attractive, Immigrant, Rich. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 70 pp. Aquamarine (1200 gp). Obsidian (8 gp).
Roger Ashley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. His tied-back hair is black. This violet eyed northerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Shepherd, but he got bored and became a Server. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Attractive, Military, Immigrant, Job. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Gargax Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has styled his silver crest well, parting it to the left. His gold eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and to find somewhere to settle down
Ideals: Philantrophist, Fighting. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1500 gp. Blue star sapphire (800 gp). White pearl (40 gp). Moss agate (14 gp). Banded agate (14 gp). Black star sapphire (800 gp). Malachite (14 gp). Zircon (80 gp). Black pearl (1000 gp).
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