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NPC Generator

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Advanced [show]


Gale Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His clothes are grease stained in places. He has moderate length brown fur. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He has achieved small success as a Beggar.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Gale Treat, Male Tabaxi Paladin 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1900 gp. Eye agate (16 gp). Rock crystal (50 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He wears his black hair up in a very large beehive style do. His eyes are brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Banker, but he got bored and became a Assassin. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Disciplined, Logical, Athletic. Bonds: Rich, Job. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Bernard Marlee, Male Human Sorcerer 10
Medium (6'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Deception +7, Insight +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 230 pp. Onyx (80 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Rhogar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He dresses in pastel turtlenecks beneath a violet coat with tan slacks. His bronze crest is heavily combed to the right. He has a dull look in his red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rhogar took refuge in the large cave and found the beat up kukri and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist, Philantrophist. Bonds: Nature, Immigrant, Adventurer. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Rhogar Tiammanthyllish, Male Dragonborn Wizard 8
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1100 gp. Sard (20 gp).


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel armored body suit, with a simple yellow line shooting up and back down. He has shaved his head bald. His brown eyes peer out from beneath his top pastel hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Shy. Bonds: Family, Military. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Curran Fastfoot, Male Halfling Expert 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 79 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 7000 gp. Finely wrought small gold bracelet (60 gp). A delicate silver chain set with a tourmaline (60 gp). Silver ewer (60 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold music box (3000 gp).


Social Check DCs


Bernard Ashton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His eyes are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Bernard Ashton, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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