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Advanced [show]


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Artistic, Logical. Bonds: Attractive. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Theodoric Gracey, Male Human Expert 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Golm Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He carries with him a set of flails on his belt, each one with a topaz on the hilt. He wears a colorful flower in his white hair. He has gleaming, smiling green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Golm was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want him driven away

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Golm Gladstone, Male Half-Orc Commoner 9
Medium (6'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 1000 gp. Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Kairon Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a brown Stetson hat and brown clothes, he is not a threatening figure. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Kairon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kairon lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Extrovert. Bonds: Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Kairon Ennui, Male Tiefling Commoner 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 12 (+1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Hematite (6 gp). Black pearl (900 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is still thick. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Gnomish conditions. After a long history of fighting, Senteq and his spouse have recently divorced.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Flaws: Terse, Racist, Antagonistic. Bonds: Attractive. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Senteq Albaratie, Male Gnome Monk 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 86 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +7

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a green armored body suit, with a simple grey line shooting up and back down. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.

History: Caeldrim was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Persistence. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Caeldrim Iranapha, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 3000 sp.


Social Check DCs

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