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Advanced [show]


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Glim Horcusporcus, Male Gnome Druid 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Baern Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, white, dusty cloak. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Baern was born with his father's beautiful face. Baern was born on a far eastern plains where he grew up under the tutelage of his father, an expert Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Insane, Selfish. Bonds: Attractive, Family, Immigrant. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Baern Torunn, Male Dwarf Druid 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)18 (+4) 12 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1900 sp. Sardonyx (70 gp).


Social Check DCs


Oriax Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He has wavy brown hair. His thin eyebrows rest above his beady silver eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Oriax Benevolence, Male Tiefling Ranger 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 11 (+0)19 (+4)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs


Merihim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears a broad hat to cover his moderate length red hair. His red unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Athletic, Disciplined. Flaws: Disease, Shy. Bonds: Military. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Merihim Sage, Male Tiefling Wizard 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 300 gp. Hematite (11 gp). Chrysoprase (30 gp). Deep blue spinel (1500 gp). Rhodochrosite (11 gp). Obsidian (11 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krakhorn Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: Krakhorn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and regain custody of his son

Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Krakhorn Addington, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)7 (-2) 18 (+4)13 (+1)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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