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NPC Generator

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Advanced [show]


Simon Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a top hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Shy, Impulsive, Racist. Bonds: Immigrant, Adventurer. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Simon Carlton, Male Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp.


Social Check DCs


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan tunic with black highlights, and long violet pants that bunch up around his shoes. His white hair and beard is wavy and long. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Delg hails from a village terrorized by orcs. His mother was a mechanic, and taught him how to fix just about anything. He was granted arcane powers by his dying brother.

Motivation: Someone believes him a fraud; and he feels kind of lost in life

Ideals: Philantrophist, Gifted, Persistence. Flaws: Depressed. Bonds: Enemies. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Delg Bigtoe, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Bernard Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. His auburn hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: He acts crazy and hedonistic. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his brother to traveling adventurers.

Flaws: Hedonist. Bonds: Criminal record, Slave, Family. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Langston, Male Human Fighter 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 400 sp. Amber (70 gp).


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is renowned for his bright black suits and hats. His clothes are grease stained in places. He sports a flattop fur cut. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Expert 9
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 130 pp. Jasper (70 gp). Moonstone (70 gp). Jet (50 gp). Rock crystal (70 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears professional attire. He keeps his black fur in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tabaxi compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Cask In the Wind, Male Tabaxi Druid 4
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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