Gruk Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and violet robe with the hood down, and he perpetually has his longbow ready. His blonde hair is matted, messy, and big. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He never wears the same outfit twice, unless he absolutely has to.
History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats
Ideals: Fighting, Justice, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilbron Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears a colorful flower in his blonde hair. His hazel eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the south. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to raise his children well
Ideals: Pacifist. Bonds: Poor, Attractive, Job, Family. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 70 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
Delebean Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears pastel leather gloves, a pastel jacket, and tight pants, and is pretty ugly. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 40000 cp. Carnelian (40 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely grey suit with blue socks and a vest with buckled shoes. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small plains village. He was an apprentice working in his mother's forge. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and expand his business
Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 270 gp.
Windy Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy black pantaloons and a white scarf. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are a pleasant blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Poor, Military. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. Star rose quartz (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!