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Advanced [show]


Skûn Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. His auburn hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: He is greedy; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Pacifist, Gifted. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Skûn Anderton, Male Half-Orc Sorcerer 10
Medium (5'7") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 800 gp. Golden yellow topaz (1500 gp). Canary diamond (4000 gp). Chalcedony (80 gp). Violet garnet (1500 gp). Rhodochrosite (16 gp).


Social Check DCs


Duergath Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, violet, dusty cloak. He keeps his long red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. Duergath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Duergath decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Passionate. Flaws: Insane, Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Duergath Strakeln, Male Dwarf Commoner 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Kilvar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears a feathered hat to cover his moderate length silver hair. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Kilvar Brawnanvil, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bulzo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his pastel robe and has his sword always slung over his shoulder. He is an epitome of beauty. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Bulzo Copperkettle, Male Halfling Ranger 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized opal on his right hand. His beige fur is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the south. After coming to the age of reason, Shadow took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Shadow Shore, Male Tabaxi Paladin 4
Medium (6'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)19 (+4)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs

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