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Advanced [show]


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He prefers to wear flannel. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: His father raised him in a mountain cabin. Thorpe liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: PTSD. Bonds: Religious, Nature, Family. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Thorpe Stoutman, Male Halfling Barbarian 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Brown-green garnet (150 gp). Sard (20 gp). Amber (150 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Balam Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. His black hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.

Motivation: He's in love; and to be a assassin again

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Balam Delight, Male Tiefling Commoner 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Deception +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Chalcedony (20 gp). Silver pearl (60 gp). Azurite (7 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Sensitive, Hedonist, Antagonistic. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Halimath Xiloscient, Male Elf Bard 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 19000 cp.


Social Check DCs


Alston Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He wears his auburn hair up in a very large beehive style do. He has gray eyes and a grey hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Alston Gummen, Male Gnome Aristocrat 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Senteq Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly whips and quarterstaffs. His black hair is matted, messy, and big. This brown eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He has worked as a Tanner like his mother before him.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Senteq Pingun, Male Gnome Monk 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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