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Advanced [show]


Ghûra Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Ghûra was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Sellsword soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Ghûra Blackwood, Male Half-Orc Monk 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Azurite (14 gp).


Social Check DCs


Fargas Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His chestnut hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Fargas hails from a village terrorized by illithids. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Fargas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To unite with his brother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Fargas Smoothhands, Male Halfling Expert 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Baern Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He is generally well dressed albeit a few years behind the times. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Baern hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Baern began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Baern was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical, Entrepeneur. Bonds: Attractive, Guardian, Enemies. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Baern Thrahak, Male Dwarf Barbarian 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 75 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears baggy pastel pantaloons and a tan scarf. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gray. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gardain is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Map Maker business at a young age. He worked as a nervous Map Maker and found it very stressful. He has achieved small success as a Map Maker.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family.

Flaws: Mundane. Bonds: Poor, Attractive, Family, Job. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Gardain Helcral, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp.


Social Check DCs


Carrie Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and very short. He has amber eyes and a black hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has never given up on his painting dream.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Immigrant, Rich, Family. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Carrie Erenaeth, Male Elf Bard 5
Medium (5'4") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. Blue quartz (6 gp). Tiger eye turquoise (6 gp). Star rose quartz (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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