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Mozikth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is portly but not overly obese. His red crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Dragonborn people; and he wants to meet his childhood hero

Flaws: Hedonist, Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Mozikth Linxakasendalor, Male Dragonborn Rogue 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 23000 sp. Obsidian (14 gp). 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Pushkrimp Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: Eccentric and domineering, Pushkrimp will drive conversation. The war was a terrible time for him, and Pushkrimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. When Pushkrimp reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Pushkrimp Digby, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 11000 sp. Fire opal (1400 gp). Moonstone (80 gp). Chrysoberyl (70 gp). White opal (1400 gp).


Social Check DCs


Nadarr Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His green crest is knotted and matted. His gold eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He moves from town to town, unable to find a place to settle.

Motivation: Dragonborn compassion; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Nadarr Clethtinthiallor, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 18 (+4)18 (+4)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Windy Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His brown fur, when down, is lengthy. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Disease. Bonds: Job, Rich, Nature, Debt. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Windy Thundercloud, Male Tabaxi Ranger 4
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. His yellow fur is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Seven embodies much of what other species detest in the Tabaxis. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Seven is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Justice, Gifted. Flaws: Antagonistic, Disease. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Seven Thunder, Male Tabaxi Aristocrat 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 18 (+4)9 (-1)
Skills Insight +7, Performance +2
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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