Zepar Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, grey shirt, and green tie. His black hair is smooth and relatively long. His eyes are likewise silver.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Zepar was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats.
Ideals: Artistic. Bonds: Military, Enemies. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6
Possessions: 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Light steel shield.
Gimurt Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has a long white beard with little hanging trinkets. He has gleaming, smiling amber eyes.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Gimurt was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gimurt's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants his loneliness to end; and a deep hatred of brigands
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant, Adventurer, Enemies. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). Sardonyx (60 gp). Onyx (60 gp).
Dalgal Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with deerstalker hat. His auburn hair, when down, is lengthy. His eyes are blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and find a way to reverse the transformation of his brother
Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Sapphire pendant on gold chain (900 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghaliver Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green cloak and cross-gartered black stockings. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Ghaliver is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Addict, Disease. Bonds: Family, Nature. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: Just what you see.
Thervan Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is golden and curly. His ears are large.
Personality: Overbrimming with self-confidence, Thervan isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Fletcher business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his son
Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 100 gp. 1 Minor magic item.
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