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NPC Generator

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Advanced [show]


Adrex Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His wide-brimmed hat is riddled with cuts and holes. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Adrex hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrex took refuge in the large cave and found the beat up rapier and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies, Nature. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Adrex Shestendeliath, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Hubert Conway, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He has blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Hubert Conway, Male Human Cleric 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +5, Arcana +7
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Delg Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a shortspear on his belt, and sports empty pouches on his belt. His silver hair is cut short. His brown eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Sage. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Rich, Adventurer, Military. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Delg Trueanvil, Male Dwarf Sorcerer 10
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 44 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)6 (-2)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold dragon comb with red garnet eye (1600 gp). Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Amnon Care, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He wears a colorful flower in his black hair. His eyes are a pleasant white.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Rich, Immigrant, In love. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Amnon Care, Male Tiefling Adept 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Roondar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. He has a small bristly mustache and wavy red hair. He is baby faced.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his relatives are trying to arrange a marriage

Flaws: Ugly, Insane, Impulsive, Antagonistic. Bonds: Criminal record, Family. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Roondar Folkor, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)15 (+2) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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