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Advanced [show]


Kairon Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Miller does. He has wavy purple hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of goblins once and for all.

History: Kairon was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Immigrant, Attractive, Enemies. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Kairon Anger, Male Tiefling Paladin 5
Medium (6'10") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)19 (+4)
Skills Investigation +4, Performance +7
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Rolf Branson, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted, Philantrophist, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Branson, Male Human Aristocrat 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Tourmaline (130 gp).


Social Check DCs


Soveliss Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black trousers with violet and black striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His eyes are brown and catlike.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Soveliss hails from a village terrorized by gnolls. A gifted student he started as a Armorer, but he got bored and became a Sailor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Soveliss was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Regain custody of his son; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Justice. Bonds: Has a crush, Enemies, Job, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Soveliss Holimion, Male Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Tarhun Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red deerstalker hat and red clothes. His deerstalker hat is riddled with cuts and holes. His gold eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He plays an instrument quite well.

History: When he was but 3 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Tarhun Pyraxtallinost, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Merihim Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly blue, has prominent grey streaks. This silver eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Temerity, Male Tiefling Expert 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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