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Advanced [show]


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Animal Trainer uniform, and he perpetually has his trident ready. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Animal Trainer, Hupe learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Sensitive. Bonds: Job, In love. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Hupe Tallfellow, Male Halfling Paladin 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his bastard sword. His whole body is exceptionally muscular. He keeps his silver hair in a pixie cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. Frederick was born on a far southern desert where he grew up under the tutelage of his father, an expert Shipwright. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is wracked by social anxiety.

Flaws: Terse, Fearful. Bonds: Immigrant, Attractive. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Frederick Marlee, Male Human Sorcerer 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Taklinn Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a colorful flower in his chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Cynical. Bonds: Attractive, Slave. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Taklinn Brawnanvil, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. Jet (120 gp).


Social Check DCs


Thervan Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'3" western man, he dresses in grey turtlenecks beneath a brown coat with blue slacks. He keeps his long brown hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He got into the Beggar business at a young age. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Selfish. Bonds: Job, Nature, Family. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Thervan Mitchell, Male Half-Elf Ranger 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 18 (+4)17 (+3)
Skills Insight +6, Investigation +3
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 cp. A small bag of saffron. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Morg Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Morg Graeme, Male Half-Orc Expert 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp.


Social Check DCs

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