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NPC Generator

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Advanced [show]


Tûmûg Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 6 years old his parents immigrated from the west. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Tûmûg Shelley, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Habor Light, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black Stetson hat and black clothes. He wears a Stetson hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Doctor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and expand his business

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Habor Light, Male Tiefling Cleric 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Born in the east to a Marshal, Tethren learned a great deal about his mother's area of expertise. His childhood dream was to be a Beggar, but he was a colossal failure. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Ideals: Joker, Logical. Bonds: Rich, Attractive, Job. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Tethren Flight, Male Tiefling Ranger 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Azurite (10 gp). Aquamarine (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He usually wears his blue robe and has his nunchaku always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Whurbin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Whurbin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Hedonist. Bonds: Slave, Criminal record, Rich. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Whurbin Dankil, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Stannor Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Assassin. His golden hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Stannor Hogcollar, Male Halfling Warlock 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp. Banded agate (9 gp). White pearl (150 gp). Peridot (20 gp). Obsidian (9 gp).


Social Check DCs

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