Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His hair is long and white with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Adrik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Adrik studied abroad. Adrik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Nature. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Pog Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and white handkerchief worn on his right side. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He has white hair. His eyes are likewise green.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He dropped out of school to support his sick father, and resented it. He has never given up on his poetry dream.
Motivation: Find a way to reverse the transformation of his sister; and to prove his worth to the world
Ideals: Logical, Artistic. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.
Rolf Bristol, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is chestnut and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his poetry dream.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Attractive, Nature, Immigrant. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Black pearl (1200 gp). Black opal (400 gp). Zircon (80 gp). Rhodochrosite (12 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Deep green spinel (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, and his gloved hand is found clutching a trident. He has yellow fur. His eyes, though not visible through his cowl, are blue.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Bonds: Job, Immigrant, Enemies, Religious. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Masterwork studded leather.
Serpent Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He wears his lavender fur up. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Barkeep and found it very stressful. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and sabotage a competitor
Ideals: Athletic. Flaws: Racist, Disease. Bonds: Job, Criminal record. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 136 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Goblin, Terran, Giant, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
Possessions: 4000 gp. Hematite (7 gp). Obsidian (7 gp). Golden yellow topaz (600 gp). Zircon (70 gp). Moonstone (70 gp). Black opal (1400 gp). Freshwater pearl (7 gp). Pink pearl (120 gp). Golden yellow topaz (600 gp). Amber (120 gp). Pink pearl (120 gp). Black pearl (600 gp). Banded agate (7 gp). Eye agate (7 gp). Red garnet (120 gp). Aquamarine (600 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Red garnet (120 gp). Black pearl (600 gp). Black pearl (600 gp). Tiger eye turquoise (7 gp). Aquamarine (600 gp). Rose (70 gp). 1 Medium magic item. 1 Medium magic item.
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