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Advanced [show]


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Knight for hire.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Gifted, Entrepeneur. Bonds: Guardian, Job, Adventurer. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Fonkin Timbers, Male Gnome Druid 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 gp.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his falchion always slung over his shoulder. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is heavily combed to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Theodoric was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Theodoric Tatum, Male Human Sorcerer 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1700 gp. Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue coat over a black low-cut shirt, and a broad hat upon his head. He has a slight overbite and is overall scrawny. His brown hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Veit took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Veit never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Justice, Gifted, Athletic. Bonds: In love, Rich. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Veit Daerdahk, Male Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 30 pp.


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has always had a great fascination with Dwarven culture. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Racist, Disease. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Nordak Bloodkith, Male Dwarf Monk 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 75 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome, Terran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 40 pp.


Social Check DCs


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed, Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Acton, Male Human Cleric 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Pink pearl (150 gp). 1 Holy water.


Social Check DCs

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