Cockaby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His long golden hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a forest tribe. When Cockaby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Joker. Bonds: Immigrant, Nature, Military. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 29000 sp.
Geoffrey Trollope, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in earthy colors with a violet and blue handkerchief worn on his left side. His whole body is exceptionally muscular. His brown hair is lengthy. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 104 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Banded agate (10 gp). Red spinel (140 gp). Banded agate (10 gp). Lapis lazuli (10 gp). Moonstone (30 gp). Banded agate (10 gp). Aquamarine (1400 gp).
Lucan Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He is wearing the road beaten gear of a warrior. He is bald on top and has large blonde tufts of hair around his ears. His eyes are hazel and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He enjoys reading and quiet.
History: The child of a Sage, who enjoyed hunting, Lucan was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Justice, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp.
Bernard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. His brown hair is braided into rings. His eyes are gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Painter, but he got bored and became a Barrister. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Bonds: Enemies, Poor, Job. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Thradal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his sickle ready. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Addict. Bonds: Attractive. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
