Eberk Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Architect, who enjoyed hunting, Eberk was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Criminal record. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Heavy wooden shield.
Sark Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black hair is still thick. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Ugly, Depressed, Fearful, Mundane. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp. 1 Minor magic item.
Hobart Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a yellow collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His chestnut hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Attractive, Military. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Celestial, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30000 cp. Hematite (5 gp). Brown-green garnet (80 gp). Moonstone (80 gp). Malachite (5 gp).
Dayereth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His white hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.
History: Dayereth was born the youngest of three triplets. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Dayereth began to lead the lost caravan. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Family, Enemies. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Freshwater pearl (16 gp).
Beiro Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Beiro was born in the west. At a young age he loved to build and create. A freak accident while working with his Mercenary father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: An old rival family wants him found; and retire the richest man in the west
Ideals: Entrepeneur, Persistence. Flaws: Disease, Insane. Bonds: Family. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 29000 sp.
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